At Asian Games, The Battle For Southeast Asia’s Esports Market Begins

Thailand is the first country where the private sector is showing real support for the industry. The company believes there is a chance for Thais to develop games that are up to international standards within 3-5 years. There are the commentators, production teams, and even the players themselves who want to be able to adapt and take on other positions in the ecosystem.

Pratthana said that around Bt20 billion has been spent on the games industry in Thailand, with PC and mobile platforms each contributing about half of this. Nitipat Praweenwongwuthi, marketing director of Acer Computer, said that his company played a role for the past two years as a leading hardware vendor dedicated to promoting and supporting e-Sport in Thailand. The company helped establish the Thailand E-Sports Federation, as well as establishing a regional and national tournament called Predator League. To drive eSport’s growth requires competitions, eSport athletes and eSport content.

Hardcore players can now dream of representing their country and becoming world champions. Inside this Bangkok gaming cafe, called G-Speed Living Plus, evenings are a busy time. Students still in school แทงอีสปอร์ต uniform shout instructions at others through headsets. Older gamers file in after work or university, slipping into reclining chairs and powering up to compete with friends and foes across the globe.

Google Play In-App Billing is an SDK that lets developers sell digital content on Android applications. It can be used to sell one-time products, rewarded products, subscriptions, and more. The following shows which SDKs are most used by Thailand game publishers. To find out which mobile games integrate the following SDK use our App Market Explorer. We have also aggregated the worldwide Top Ad Network SDKs and other categories.

Somboon Lampang, The Red Tiger team from TAIKI-SHA Company, and the SVEN CLUBS team from TCC Hotel Asset Management Co., Ltd. won the 2nd – 4th place, respectively, total prizes worth more than 246,000 baht. Real preparation helps prevent teams from breaking up after losing a competition or corruption where athletes are not paid after a loss even though the team has already been paid by sponsors. Instead, he secretly registered to compete on a Thai reality TV show named King of Gamers, which pits would-be esports athletes against each other. “AIS supports the country’s gaming and e-sports industry through four main strategies — connection, competition, co-education, and community,” said Ms Rungtip. Thailand E-Sports Arena is located on the 5th floor at The Street Ratchada.

The esports market is expected to grow because of various driving factors, such as increasing popularity of video games and growing awareness about esports. Authorities had previously resisted calls for eSports to be given official recognition, citing precisely the potential for increased gaming addiction among young people. But the reversal of this position in October 2017, following extensive lobbying by eSports advocates, paved the way for gamers to compete on behalf of the country at an international level. Gaming addiction has become even more widespread since Thailand’s Sports and Tourism Ministry formally recognised eSports as an official sport. Thai universities have even been enrolling students on eSports-related courses for some time now; Bangkok University, for example, offers a Bachelor of Science in Games and Interactive Media.

As the esports market matures in the coming years, the revenue generation opportunities would also increase. Of all the major revenue streams for the esports market, the contribution from media rights is expected to grow at the highest CAGR during the forecast period. Media rights are significantly contributing to the global esports industry.

With hundreds of tournaments being played every month, there is a significant challenge in implementing controls. Indeed, only a fraction of participants are members of the federation and most will never make it to the professional ranks. “They are Thailand representatives.They need to have responsibility.

The Arena will serve as a knowledge centre and link up with local and international institutes for support and exchanging information. Jirayod Theppipit, CEO and founder of Infofed, said that the main objective of Thailand E-Sports Arena is to jointly develop the capability of eSports athletes and the eSport business in Thailand to compete at the global level. With the aim to be Thailand’s first full eSports battlefield, and to transform game addicts into eSports national athletes, Infofed has invested Bt50 million to develop the Thailand E-Sports Arena.

A few days ago, the popular Thai gaming organization RRQ Athena released four players from its roster. Since then, fans have been eager to know which team the released players will join. The App Market Explorer allows you to selectively or broadly browse the entire mobile application market.